Sierra Rojas

Sierra "Redshift" Rojas is a Senior-Class Legionnaire with the rank of Major General and stands among the top 15 Legionnaires, ranked as #3 in the Legion. Despite graduating at the bottom of the revered Millennium Class, the death of her beloved teacher Alexa Dustan motivated Sierra’s already passionate persona to catapult both in power and accomplishment.

In recent years, she stands as the Legion's highest authority on telekinesis as well as it's extensions, and is an exceedingly accomplished mentor and teacher in her own right; having a hand in the development in names such as Cyril Belrose, Leohart Invictus, Elena Torres Sasz, and though his current activities are unfortunate, even Havok's Thiago Leon.

In addition, Sierra is the celebrated founder and commander of the most successful Legionnaire occupation team in Aegis, a daughter of the Rojas: a family of distinguished investigators and detectives within the old guard of the Military Police, and the acting Commander-in-Chief of the S-Three sector of the Legion Association.

Due to the sheer extent of all her accomplishments, Sierra has been given the second title of the Crownless King. This stems from the fact that despite being as accomplished as she is and her sheer popularity with the common folk of the Valiant Sphere, it would appear as if her popularity does not quite reach into the ranks of the Legion itself. By contrast, those who work under her believe that Sierra should be among the very top of the Legion and that she could even displace Eustass at number one.

Personality
Copy and pasting personality outline from notes


 * Naturally Extroverted: A naturally extroverted character, Sierra for as rarely as she sees the inhabitants of the Valiant Sphere given the nature of her expeditions is naturally quite good with people. When combined with her genuine appreciation for being made the centre of attention, her natural confidence, and her assuring aura, this tends to not help the perception of Legionnaires as bonafide superhero-esque figures.
 * Theatrical Flair: As much as Sierra is not particularly arrogant, humble may be a bit of a misnomer. While Sierra doesn't personally believe in lording her status over others, at the same time it is fair to say that she is, not exactly one to believe in the merits of being overly modest. As a result, while this has definitely helped her in terms of popularity, she does have a tendency to show off a bit to the common populace or the student populace of the Continental Academy whenever she might be spotted in the Valiant Sphere, despite the rarity of the occasion.
 * Friendly Neighbourhood Legionnaire: Sierra is quite charitable, as her own wealth obtained over her career is typically utilized to fund and start a variety of charities around the Valiant Sphere. Sierra was one of the major contributors to the Viteshan Relief Fund. Sierra also makes herself approachable by civilians, her colleagues, and students alike, listening to their complaints or requests. There are rumours that Sierra has done things as mundane as helping a kid in Yan with their math homework. Between this and the Rojas family name, Sierra has a popularity and unique appeal with the common folk of the Valiant Sphere that cannot be understated.
 * Communicative Leadership: This is also extended to the way that she treats the members of her squad. She is not afraid to communicate with and take advice from her subordinates or compliment her allies and make note of their talents. She makes a special effort to place them in positions that are conducive to the further growth of their abilities or the realization of potential she sees in them. She also does her best to constantly make it known what that potential is, and does that for most members of Aegis. This personal relationship places her in a unique position compared to most overarching Squad Commanders to inspire and motivate her allies to train and constantly improve their abilities to new heights, as well as to go out in battle. In this regard she leads by example.
 * Never-Ending Training: Sierra believes wholeheartedly in constant training, refusing to subscribe to the concept of a Legionnaire having a "peak". Considering the mindset that one has taken one's abilities as far as one can go to be tantamount to complacency, Sierra has developed a reputation in the Continental Academy to be one of the most intense mentors in terms of a training routine one could possibly get the fortune (or misfortune depending on your opinion) of training under. It is, no secret at all that Sierra's personal training routine is one of the most intimidating things that those who've witnessed it have looked upon
 * Extension: As what she calls a start for others, Sierra creates highly personalized daily routines that push her allies and the students under her care to improvements. Due to her telekinetic prowess these routines can be practically started virtually anywhere, and often without warning on the part of the students. Every single member of Aegis has one of these, no exceptions, with the Top Operators themselves having daunting simulations posed to them everyday to keep them sharp. Her concept of training up other Legionnaires goes beyond their supernatural abilities as well, training and holding camps on the nature of leadership, the ability to utilize conflict management when on an expedition, and various other skills that enable the members of Aegis to be more well rounded and thus more capable Legionnaires. This also has its own upsides however, as Sierra is known to cheer on the students that impressed her on expeditions at graduation ..quite loudly.

Shoot for the Stars
Sierra was born to the infamous Rojas family of Instinct, to Fabian and Magdalena Rojas. As mentioned earlier, the Rojas family were renowned for being a family almost entirely composed of distinguished investigators and detectives within the old guard of the Military Police. Every member of the family appeared to inherit what people referred to as the family traits, including but not limited to an inherent propensity for clue-finding, mystery solving, tracking missing persons, and generally enjoying the investigative process. Fabian was no different, and neither was his daughter.

Fabian, an awakened Shaman within the Military Police had a reputation for picking cases exclusively categorized as dead ends, almost closed on insufficient evidence and solved them even with whatever little insubstantial evidence the case might have had to begin with; even years after the actual crime. As a result, many of his friends, peers, and colleagues got into the habit of calling cases like that "Fabians" affectionately. Eventually, Fabian became an instructor at Euborough Academy; allowing Sierra to spend quite a bit of her formative years there, effectively growing up at the academy.

Since she was six years old, she was already sneaking into classes at the academy and sitting at the back, scribbling down notes and practicing alone trying to get a "headstart" on everyone else when she was actually allowed to join the academy. Sitting quietly, the instructors never had a true reason to remove her; mostly just noticing "Fabian's kid again" sitting at the back. At the time, Sierra dreamed simply of being the greatest Military Police in history, and to expel the corruption her mother told her about from the organization. Quite frankly, if she did stay a Military Police; it is extremely likely that this childhood goal would be achieved. However, with the passing of Alexa Dustan, Sierra's entire world view was changed.

So, with Sierra's dream in mind, when Fabian was on an investigation when she was eight years old into a double homicide, Sierra viewed visiting the crime scene to be valuable experience, but was not allowed to go officially due to the danger of her father's occupation. However, Sierra being Sierra as a child completely disregarded that in order to gain practical experience before anyone else would dream of it. A criminal with a vendetta against Fabian picked up that the case was his M.O and went to the crime scene, knowing he would find his target there and attempted to shoot him while he was unaware.

Hiding in an alleyway across from her father, Sierra could see the criminal from her angle. Rushing out and crying out to her father, she used her Awakening; her eyes glowed a brilliant white as she "pushed" the criminal in his arm and chest, breaking his arm, fracturing his rib, causing come of the gunpowder to combust and thus severely burning his arm, and causing a small crater to appear under where he was before. She proceeded to slam him into a nearby wall, where he fell unconscious from shock and his injuries. In a lot of ways, while her telekinesis was still very imprecise with a lot of force leaking into the surroundings, the sheer size of the crater when her telekinesis was not focused on the ground whatsoever was very concerning to Fabian with the sheer potency of her telekinetic prowess.

Being pulled away by her father, Sierra was taken home. Later that night, she overheard a conversation between Fabian and Magdalena about Sierra, and more importantly her powers. Magdalena didn't want Sierra to be trained because she already had the tendency to put herself in harm's way, and worried that with a trained Awakening Sierra would feel like she was invincible and get herself in serious danger. On the other hand, Fabian, having seen Sierra's capabilities first hand argued that if Sierra wasn't there he would have literally died, and she had pretty strong abilities the potential of which would be a shame to waste.

Under Magdalena's nose, Fabian would take Sierra out and train her to a limited extent himself; though the exponential rate of growth of Sierra's telekinetic potency meant that it was incredibly difficult to train her whatsoever, often times accidentally blowing up small objects instead of shifting them a bit and causing injury to herself attempting to do so in the process. Fabian was completely dumbstruck by Sierra's rapidly growing raw power, having never witnessed a similar situation in his time as an instructor. Sitting her one day, Fabian levelled with his daughter that while he knows she wants to be a Military Police, quite frankly he didn't think his academy has what it takes to properly handle her abilities and the climbing scale of them as she grew older, and agreed with both her mother and a begrudging Sierra that instead she would be sent to the newly opening Continental Academy as part of the Millennium Class. In exchange, Sierra made her father agree to allowing her to take additional extracurriculars at Euborough Academy; focusing on investigative criminology and engineering; two areas that her father knew would be useful to her regardless.

Gradual Ascension
Managing to get into the Continental Academy, Sierra was placed on Bravebird Alexa Dustan's team, and from there began to develop a friendship and connection with Dusty II and Keiron Payne; and through them to a limited extent even Rey Jimenez, an ascended noble of her home country. Alexa was an excellent teacher, and Sierra quickly grew attached to her. Alexa would inspire her own later passion for teaching the upcoming crop of Legionnaires, and even teaching in mundane ways and subjects.

In the first year of her academic career, Sierra was renowned for having vast levels of raw power, especially if infused with emotion in combat like her at the time well known temper that appeared only to amplify the strength of her psionic energy, but very little control over the unfathomable well of power she sat on, being able to accomplish feats of raw destructive power easily comparable to fully fledged Legionnaires as a Student Legionnaire, and was considered to be easily capable of accidentally running the risk of murdering her opponents in Rating Games. She mostly scraped by through being a really good powerhouse, and an otherwise intelligent and generous girl, but this was the Millennium Generation, and despite these attributes, compared to the scores of the others in the first year, Sierra was stuck in dead last.

In her second year however, Sierra's training with Alexa had hit significant strides in development, resulting in her gaining the ability to express psychic singularities; one of the key tools that would lead to her eventual ascension to the throne of Uncrowned King. Sierra's level of dexterity had grown tremendously through a change of perspective in the way she handled her abilities, and the concept of considering different perspectives and philosophies of a singular ability is perhaps the hallmark of Sierra's teaching style in the modern day, having expanded on her teacher's initial attempts to help her since. At this point, she was already too far in the red to graduate anything that wasnt bottom, but it was clear that she had grown significantly, to the point that in any other year, she could have probably made a Top 5 at the very least.

During this time, she would have learned about Alexa and Alexa's promise to Dusty II. This promise, was that if he did well, Dusty and Alexa were planned to go on an expedition to Dusty II's home town. However, they were unable to gain clearance from Major General Aaron "The Diamond" Parker, and the expedition was disaster that claimed the life of Alexa Dustan. Alexa's death hit Sierra extremely hard, and while she was upset that Alexa died; she wasn't inherently as mad with Dusty II as she would later come to be. With how close Dusty was to Alexa in her own right, and his proximity to her death, Sierra wanted to atleast meet with him and talk to him; but his "radio silence" and sudden disappearance put a bad taste in her mouth. She felt isolated in her grief, and wanted to be there for Dusty II, considering him her friend. But, as time passed, in search of her peace Sierra eventually left for the Viteshan Domain; where she trained with the Emissaries for a few insightful months.

Following the death of Alexa Dustan, Sierra hit a rock bottom; changing her outlook on life and broadening her perspective. The intense emotions she felt following the death of her mentor would occasionally lead to psychic backlashes, followed by a fleeting few moments of tranquility. In these moments of tranquility, she would find herself in remarkable control over her abilities, even beyond what she had grown to develop in second year, only to lose this again. In recovering this, and the mental growth that ensued, as well as training with the Emissaries to get both a better handle on her emotions and her abilities, Sierra eventually got to a point where her psionic conditioning was finally ahead of her absurd growth curve, instead of lagging behind, demonstrating for the first time a conscious control over the well that was her raw psychokinetic ability.

Combined with her Insight, inhuman training regimen, and unique circumstances pushing her to dive into the way her perspective of her abilities influenced the way they manifested and what applications she found easier to do, Sierra's ability to bend her natural psionic growth rate to her will saw her climb the ranks of the Legion at considerable speed, and is to this day perhaps the single greatest late bloomer development of any Continental Academy student. Emerging from the ashes of bereavement, the Sierra that returned was recorded to be almost a different person than the one from the days of the Academy, with her re-emergence being compared to that of a phoenix's resurrective capabilities, made only more fitting when she made her first major step to her ascension: the sound defeat of the invading force of one of the most treacherous Dark Orc Warlords in all of Purgatory, where Legionnaires much higher ranked than her had tried and fallen.

Despite never seeking clearance by the general Legion Association, it is recorded that Sierra showed up alone, and uninvited to the island under assault by the infamous Giantblood Tyrke, having been given the word that an island was under attack through the Emissaries. As if to confirm the nature of her rebirth, Sierra's psionic energy was said to have burned a brilliant red-orange as she faced off against Tyrke, her aura shaped into wings the pattern of which deeply resembled those of her mentor's. The resulting outcome of this event marked the birth of a legend: it was said that Sierra was invaluable in the evacuation, recovery, complete dissolution of the invading force from the island of [unknown], as well as in determining the circumstances by which this gate was opened.

This encounter would also lead to her eventual guardianship of a young orphaned survivor desperately trying to heal his parents in future Legionnaire Cyril Belrose, the son of the Emissaries who put out the call that summoned her in the first place. Little did she know of his relationship to her at the time girlfriend and future wife. Sierra's contribution to the reconstruction effort as well was highly regarded, having learned to consider her abilities as putting things together, selectively, greatly expediting the process of rebuilding the town. Upon being paid for the job, Sierra famously took the money and put it back into the same island, saving a portion to fund an orphanage ran by her sister to shelter orphaned kids from the conflict in the region. While lives were lost, Sierra prevented an untold number of further casualties in the Valiant and in Purgatory, and avenged the deaths of the Legionnaires who tackled the situation before her. Immortalized as the Hero of Thalassa, this could have been the highlight of Sierra's career, but it was in fact only the beginning.

Due to the dramatic nature of Sierra's return to active duty, as well as her complete show of selflessness, this event alone made waves in the hearts and minds of the global public. In the coming years however, Sierra would show that this event was not a fluke by any means, but a pattern showcasing an extraordinary degree of capability. Little by little, her pace increased, the rate at which she completed cases and solved issues increased, and her contributions and activities were felt throughout the entirety of the Legion. Through Oculus and S-One, Sierra captured and apprehended an assortment of the Valiant's most elusive Desperado, the bloodhound-sharp supernatural intuition of her family name serving her well, and even worked along Kristen Rojas in tracking persons and artifacts of interest to be retrieved by the Research Department of the Continental Academy, the partnership between the two serving as the foundation for the eventual formation of Eureka.

As she developed, Sierra grew increasingly efficient through taking advantage of constantly improved dexterity and the incredible versatility of her abilities with Programming, enabling her to evacuate and retrieve citizens while on the other side of the island facing off against high-level threats, or repairing buildings and protecting civilians within the range of her Insight with telekinetic force fields subconsciously. This sheer level of efficiency only further catapulted Sierra's already rapidly growing career and reputation, at times tackling issues and problems in the Valiant Sphere that didn't need her direct presence, and freeing up her time to engage with the people of the region more, and leaving a town more in tact than when she left, keeping property damage to a minimal. At this point in Sierra's career, she was already becoming known as an almost larger than life figure, her telekinetically-enhanced senses allowing her to respond to calls for help and serious threats at times before information on these made it back to Legion HQ, flying from crisis she could address to crisis, no issue too big or small. Whether it be saving a sinking ship of diplomats from an attack by desperados, or getting a cat down from a tree, Sierra would be there, always willing to help. Some situations were harder to deal with than others, but the people of the Valiant Sphere could be assured that no matter the task, if the Legion's Phoenix appeared, she would put her all into resolving the situation.

Sierra would also go on to join Blitz for a time, accepting an invitation extended to her by Anders Benson after her defeat of Tyrke in a situation reminiscent of the one where he became known as Bright Fang. Sierra's work ethic did not stop, or even slow in this regard, and after having become known for her remarkable gate defense, for a time being either a Gate Commander or a part of the Cavalry, holding the position prior to Romina Amari. Over this time Sierra would start taking people under her proverbial wing to strengthen and enhance the quality of the Legion as well as spread her perspectives and teachings however she could. Cyril Belrose was the first of many who received Sierra's tutelage. As a start to bringing Alexa's dream to reality, Sierra established a squad after the graduation of her first pupil known as Aegis; the Legion's most successful scouting and occupation team, whose activities would directly enable her to flow into the future S-Three.

Over this period of time, unbeknownst to most of the Legion she would also be looking for Dusty II independently, eventually leading her into encounters with the still in Sentry Lucille Delacroix. These encounters basically filled in for her what was going on and she was sufficiently disgusted by that fact that she mostly desired to just not find out the details of what Dusty II was doing if a Sentry operative was involved. Despite this, with this being the first time she learned about Dusty II's whereabouts after Alexa's death, this widened the rift between the two. During her ascension, Sierra befriended Legionnaires including Hume Invictus, Monique Delacroix and a variety of other Legionnaires who may have been dispatched to situations she would arrive to. Aegis would start to flourish, capturing and holding territory, gaining members, including but not limited to the very same Lucille following Sierra befriending her mother as she went along her affairs. As her name spread through Purgatory, Sierra's speed was sufficient to cause any area she rushed into to visibly become reddened; becoming renowned as Sierra "Redshift" Rojas. Her mastery of her telekinetic abilities also grew greatly since her graduation, cementing her position as the Valiant Sphere's highest authority on telekinesis; an ability that is somewhat represented in the abilities of many Awakened.

The Crownless King
However, during her ascension, Sierra also began to receive a second title; that of "The Crownless King". Given two years off during which someone would step in during the interim due to the sheer extent of Aegis' victories, Sierra went back to Yanmeii, and over this period of time would donate to the Viteshan relief fund; quite literally buying land and telekinetically building houses for the refugees on Valour as her own way of repaying the Emissaries for helping her move past her grief.

Having assisted in the training of the top graduates of both the Golden Seventh and the Eighth generations of the Continental Academy in Leohart and Elijah Invictus, following her tutoring of the fifth place graduate of the fifth generation, Sierra was shortlisted as one of the most promising candidates for the position of an Instructor Legionnaire. In her first official year of teaching, Sierra won the House Championship with graduates in the #1, #2, and #4 position respectively, including the current Strike God of the Legion Association. However, Sierra did not stop there, as in her second year of the generation Sierra won the House Championship indisputably, achieving a shut out with the top 5 being all her students. This gave Sierra her reputation as an extremely skilled mentor and instructor, if not very strict in terms of training, with her routines being spoken about with the same apprehension as Hume Invictus' own incredibly tough ones.

Really enjoying her teaching career, Sierra was considering coming back for another year in the future when Dusty II mysteriously reappeared from her perspective to teach the 11th Generation. Watching him take on the name Dusty, act like Alexa, and suddenly becoming a teacher with a vow of pacifism as a Legionnaire, and suddenly becoming her colleague as an Instructor Legionnaire after zero communication with her the entire time. Stunned and angry, that year marked the last year Sierra taught at the Continental Academy and the establishment of Sierra's infamous news column in the school newspaper. In Sierra's eyes, Dusty II had no excuse that held up in her eyes, and even any counterargument with her not being there herself fell flat in the face of the fact that she would have been there, and attempted to be there for him if he came to her at all during the entire fallout.

This encounter made the schism between Sierra and Dusty II what it is today, and she went back to Aegis in full force, eventually going down to road to establishing S-Three.

Powers and Abilities
Sierra from birth was "gifted" with a near-unprecedented talent for accessing and manipulating the energy of the mind in psionic energy. However, due to the sheer intensity and magnitude of her power, for quite some time overuse of this ability didn't just drain her, but physically injured her to the point that it previously had the chance to kill her. During her time at the academy, this was perhaps her greatest challenge, as while her body would get stronger it was always at a slower rate than her psionic abilities would evolve; and to complicate manners Sierra would subconsciously tap into her psionic abilities as easily as breathing, resulting in at times spontaneous and subconscious self-inflicted injuries.

For example, Sierra as a first-year Student Legionnaire could move objects of incredible weight outside of the range of what one would consider within the scope of what should be possible at her proficiency with her awakening. On the other hand, Sierra would struggle severely to move a much smaller object that any Psychic could move without simply immediately shattering it and injuring herself in the process of attempting to contain her abilities.

Physical Prowess
Through the use of her Programming, Sierra is constantly engulfed in a shroud of her overly abundant and intense psionic energy; which she can seemingly completely extinguish all traces off making it seemingly imperceptible in any real expedition. Through this, Sierra has demonstrated a passive physical condition that is for all intents and purposes Monster level; with every physical attribute similarly enhanced to that level. In addition, Sierra also demonstrates a high level of regenerative capabilities; though not to the same extent as her contemporary in Dio.

Psionic Energy Manipulation
As one of the Legion Association's most outstanding Awakened Psychic graduates to ever pass through the Continental Academy; to simply say that Sierra is a talented Psychic would be a tremendous understatement. Even as a Student Legionnaire, Sierra naturally possessed an affinity for psionic energies that was largely unprecedented, and for the future years mostly unrivalled; with her very talent being exactly the same as the reason she graduated in the final position of the Millennium Class.

In the past, when attempting to utilize this much energy without the prerequisite control over it that would be needed to handle it, Sierra's own abilities if overused threatened to flay her apart, with extended uses of her abilities often accompanied by bleeding, nausea, acute fatigue, and vomiting. However, when actually capable of tapping into her abilities, even as a student, Sierra's capabilities were vast when given a focused task to achieve; usually failing in precise operations due to the sheer nature of her particular brand of energy.


 * High Champion Level Telepathy: Sierra has extensive telepathic prowesslallowing her to read thoughts, project and broadcast her own thoughts, as well as affect the minds of humans and even animals with higher order intelligence (such as dolphins, ravens, or dogs.) Sierra's telepathic range is naturally quite impressive.
 * Telepathic Defenses: Sierra is capable of erecting exceedingly formidable telepathic defenses, extending her natural mindset as an engineer to fields of psionics both telepathic and telekinetic. Sierra has been shown capable of rearranging the mental engrams of her own mind as well as those of others to cause psionic waves to pass through her and others undisturbed; in essence becoming telepathic dead zones. However, when this is active, Sierra cannot herself personally use telepathy lest sufficiently astute telepaths pick up on her waves (think Zetsu from HxH), though her telekinetic prowess along with Insight is entirely unaffected. For this reason, Sierra has demonstrated the ability to establish potent telepathic shielding.
 * Telepathic Lingualism: When linked with her Insight, Sierra's telepathy and the psychometric nature of her Insight tends to grant her a considerably extended linguistic capacity; capable of speaking in languages she has never formally studied both in and outside of the Valiant Sphere through sufficient interaction and exposure with people who do speak the language, an incredibly useful ability for diplomatic relations when on expeditions in Purgatory.

Aegis
As Psionic abilities revolve around and stem from the mind, it is possible in rare occassions for Psychics to demonstrate supernatural abilities that stem not from one's experience or training with their Awakening; but rather from their psionic energies reacting to subjective concepts like "desire". Aegis is one such an ability, stepping out of the realm of pure telepathy and into the lesser accessed psionic field of empathy, developed on the passing of Alexa Dustan out of a desire to live up to her ability to inspire. A completely passive ability, Sierra naturally radiates a psionic aura that makes those within her presence feel emotionally charged. For her allies and those neutral to her, her aura is associated with feelings of awe, admiration, serenity, reassurance, and reinvigoration. On the other hand, for her enemies, or those Sierra herself is hostile towards, it is instead a feeling of raw intimidation that demoralizes and strikes fear into the heart of her enemies.

Where Aeonia represents the actual physical Aegis, the weapon of a god; the empathic ability Aegis itself represents the protection of a powerful benevolent entity. Sierra has demonstrated the ability to ramp up or tone down the effects of this ability in both cases at will, to the point that her mere presence can cause lightheadness/dizziness, and even loss of consciousness. However, emotions are infectious, and so is Aegis. Aegis has demonstrated the unique property of flowing from affected persons to unaffected persons within a certain range; with the increased morale of one ally having a similar effect on others around her; while the fear of the frontline of a group of enemies can leak into the rest of the formation over time. Sierra has also demonstrated unique applications of Aegis, from allowing her to talk to and placate raging beasts by using the allied aspect of Aegis on a normally hostile creature for the sake of doing no harm to a creature misunderstanding and attempting to "protect" its territory, to giving a random person a confidence boost before going into an interview. From assisting in the training of the current leader of the Sunraisers in Leohart, Sierra has noted that this ability works exceptionally well in tandem with Garret Invictus' own Power of Positivity and Guiding Light, another ability with roots in empathy.

Insight
Insight: The manifestation of a Psychic's natural ability to sense and detect psionic energy in Sierra's hands, Sierra's passive sensory detection is uniquely potent due to her "gifts." Sierra has demonstrated the ability not only to detect psionic energy in living creatures but detect the remnants and traces of subconscious psionic imprinting; a process through which she can seemingly use to see a glimpse of what she refers to as the "memories" of an object; which may be a misnomer as for the most part instead she sees the feelings others would have had when interacting with the object. In addition, Sierra's Insight is known to have a considerable range; as she can seemingly track down a particular psionic signature over vast distances if she so chooses. Perhaps most interestingly, as an ability passed down from Rojas to Rojas of differing Awakenings; Insight registers different forms of energy uniquely as well.

Through this, Sierra is one of the greatest trackers the Legion has ever had, as with naught but something that belongs to the particular individual Sierra can seemingly be led to a cascading series of clues which enables her to triangulate the location of persons of interest, artefacts, and explore areas she has never been to herself. While abilities that conceal one's presence can stall the efficacy of her Insight, Sierra has stated that even it takes her some time her Insight always points the right direction. This ability lets her see-through illusionary effects, and detect psychic interference extremely quickly. Due to the scope of Insight, Sierra can seemingly use it to predict and dodge incoming attacks with ease and get a grasp on abilities she has never seen before intuitively.

Telekinesis
Almighty Telekinetic:  The greatest concentration of Sierra's talent lies in the art of telekinesis; seemingly demonstrating unbelievable precision and scale of telekinetic manipulation over her surrounding environment. Sierra's control is fine-tuned enough that if caught in the middle of an explosion she can curve the shockwave and shrapnel around her if she chooses not to quell the explosion; seemingly returning attacks back at the opponent at times with more energy than was originally thrown at her.

Sierra has demonstrated the ability to be selective in what she affects with her telekinesis; allowing or halting oxygen within her fields. Sierra's range is also similarly vast; easily capable of manipulating things she cannot see herself; describing it as being able to manipulate things that fall within the range of her Insight. More than that, the sheer force of her telekinesis has always been and remains to be exceptional, having been one of the most difficult things for her to control, as often times her telekinesis was so great that objects would simply rupture from being subjected to it, resulting in a large psychic explosion. As a result, the upper limits of Sierra's telekinetic strength/force are unknown.


 * Telekinetic Innovation:
 * Telekinetic Expulsion: She can fire casual blasts of telekinetic force which are massively damaging, create psionic explosions. She can flatten large areas with waves of telekinetic force, and move innumerable heavy objects at a time.
 * Telekinetic Construction:  Sierra is capable of reconstructing and repairing property damage that may have been caused in a skirmish telekinetically as she fights through a well-thought-out PSI program. She is capable of utilizing her telekinesis to assemble or deconstruct structures within the range of her telekinesis at will, allowing her to construct fortifications and strongholds for Aegis rapidly with little effort, or create openings for her allies to exploit within the defenses of their opponents. She is remarkably talented in telekinetic construction, to such an extent that she carries the compressed materials for various training grounds on her at all times, ensuring that the Legionnaires associated with Aegis have time to train and become more capable out of direct combat with enemy forces.
 * Telekinetic Reinforcement:  She can reinforce objects and even others with telekinesis; augmenting their durability and strength and thus enabling those under her jurisdiction to dispatch threats they could not do alone on a level compared to high-level enchantments.
 * Telekinetic Channels:  Through Programs, create what she refers to as "telekinetic channels" centred on a target that serves to greatly accelerate and reinforce any attack on given opponents; further enhancing her ability to deal damage as well as the ability of others.
 * Telekinetic Modulations:  She has also demonstrated the ability to modulate the temperature of what she chooses to focus on; demonstrating extensions of pyrokinesis/thermokinesis and cryokinesis that stem from her telekinesis with minimal time investment and casual exertions of power. Her ability to change the expression of her telekinesis at will is a trait that makes her so-called "boot camps" helpful for any psychic wishing to improve control over a telekinetic-esque ability, though her total prowess with these expressions tend to not be as good as specialists due to spending her time developing other areas. She has managed to extract water from the atmosphere as well, aiming to get a decent understanding of elemental extensions of telekinesis without actively practicing them herself.  Sierra can create holograms from dust and dirt in her environment, and deflect light to seemingly render her imperceptible to the naked eye and/or blind opponents as needed. Sierra's telekinesis is precise enough to achieve limited and minor expressions of matter manipulation, demonstrating the ability to modify small physical features of herself and others, as well as change clothes by reconstituting them on an exceptionally small scale.
 * Telekinetic Operation: In addition, Sierra can also operate on those within her care telekinetically; allowing her to seemingly temporarily grant her allies a mild regenerative healing factor a la a constant CURE, picking up the idea for this from the first member of Aegis in Cyril Belrose, and an individual she personally helped tutor. In Sierra's own words, this ability is a few steps above first aid, but not what she would consider true healing, As a result, she typically uses this as a stopgap measure until Cyril or doctors under him can address the injured.
 * Telekinetic Hypersensitivity:  Due to her Insight and telekinetic prowess operating in perfect unison with each other, Sierra demonstrates the ability to perceive her environment on a level that transcends the senses. In essence, Sierra is capable of accurately yet painlessly "feeling" what her telekinesis operates on, although, the term "feeling" is a misnomer, as she gains an idea of a variety of sensory data that is paired with it. She is capable of comparing two objects in her grasp quite readily and determine the composition of the objects from her knowledge of what a variety of materials "feel like" within her grasp, a trait enhanced as a result of her civil engineering credits.
 * Telekinetic Detection: Due to her own mastery of telekinesis, Sierra is acutely adept at perceiving the use of it and similar abilities due to the sheer degree of attunement between it and her psychic prowess.
 * Telekinetic Precision: Sierra's telekinetic prowess is such that it can ripple through an area without disturbing it, demonstrating the ability to transmit telekinetic force on the other side of structures and objects without much difficulty without destruction. This is exceptionally useful for any mission that requires even a modicum of tact with how targets are eliminated.
 * Unbounded Telekinesis: Sierra's telekinetic prowess is honed to such an extent that her psychokinetic manipulation goes beyond typical matter with her telekinesis capable of acting on any existence regardless of substance: material, spiritual, mental, magical, or otherwise. Sierra is just as capable of placing spiritual existences under stasis as she is capable of doing so with living, breathing humans; restraining them with a force near-absolute.

Aeonia
Aeonia (from aeonian; continuing forever or indefinitely) refers to the ultimate manifestation of one's psionic energies through the discipline of telekinesis with the purpose of creating a materialized item or construct out of raw telekinetic power; dramatically outstripping any variant of constructs conceivably obtained by any other known form of telekinetic "shaping" in rank. However, Aeonia is a concept established by Sierra for Sierra, as while she states that she would be more than willing to teach others this particular manifestation, the task is simply so arduous and dependent on one's inherent natural talent that they might be better suited attempting to make themselves a well-rounded Legionnaire in other forms. Sierra's manifests as an overwhelmingly brilliant bat layered with innumerable spikes and of intense scarlet colouration named Juggernaut.


 * Stalwart:  The ultimate coalescence of telekinetic prowess made manifest, Sierra's Aeonia is a marvel in and of itself when utilized in combat, as it represents the culmination of the entire process. Juggernaut possesses untold potential in both it's apparent invulnerability as well as raw destructive power. Often joked to be the titular Aegis of Sierra's famed Legionnaire group, when brought out Juggernaut's ability to defend against and clash against even the most powerful attacks is the stuff of legend. As if the embodiment of her tenacity, Juggernaut has never taken damage in any conflict Sierra has ever been in, remaining unwaveringly stalwart regardless of the opposition she faces in combat and Sierra unsure if it would even be possible for it to do so. Due to the nature of Juggernaut as a psychic paradox, it has also demonstrated a powerful resistance to attacks which attempt to distort what constitutes it, remaining as is due to the final step in the process of Truth. (Big Durable)
 * Ruination:  However, even in spite of its immense defensive power, offensively, Juggernaut demonstrates the capacity to be representative of both the shield and the spear of a god. The sheer potential for destruction capable of being unleashed by a swing of Juggernaut is for the lack of a better term, titanic, seemingly transmitting such immense telekinetic force that some targets are vanquished from the inside out while resulting in psychic explosions on impact, detonating along with each swing on contact with the specific target. Sierra can alter the magnitude of these attacks, ranging up to the attack she refers to as Home Run, the most powerful use of Juggernaut she has demonstrated to date, with even the sheer thought of her utilizing it with Juggernaut in hand capable of causing the ground to rumble and quake and the sky to flash red as it reacts to her thoughts, getting ready for use. Juggernaut is known to do both physical and psychic mental damage to the target on impact. (Super Moves e.g, Home Run)
 * Oblivion:  However, if this was not dangerous enough, Sierra has demonstrated sufficient capacity to stream Gravitas into her Aeonia, making the effects of her Juggernaut that much more powerful and varied. For example, when imbued with the full might of Jet White, Aeonia has demonstrated the ability to unleash attacks capable of releasing such immense power combined with the sheer amounts of light and heat associated with them that they emit pillars of raw energy so vibrant that they are temporarily capable of turning even the blackest of nights into the brightest of days, vaporizing and razing the surroundings if unrestrained, and with the spikes themselves acting as if drills that shred through attacks, defenses, and enemies alike.(Ultra Moves e.g, Jet White Oblivion).

Gravitas
Gravitas is an exceptionally powerful ability that enables Sierra to create and manipulate what her previous teacher referred to as psychic singularities; regions of space so utterly compressed by her telekinesis that it distorts the space around it in a manner that perfectly parallels and is quite similar to the effects of the fundamental force of gravity. The only reason this ability exists is due to the sheer intensity of Sierra's psionic energy, naturally compressing things unless she controls it to not do so; being the reason behind her struggling to lift small objects during her younger days.

While typically emotions are not meant to be placed into these kinds of Psychic abilities as they run the risk of making them devastating and uncontrollable, Sierra's psionic energy has always been very receptive to her emotions. Through meditation; Sierra has achieved the ability to call upon specific emotions at will, and thus can freely alternate between her two main types of singularities. Sierra can alter the magnitude and direction of these singularities at will, as well as shape them as she desires for a variety of unique purposes. At maximum intensity, Sierra can mimic the effects of the phenomena known as black holes and white holes.


 * Dark Milk:  Sierra has demonstrated a wide variety of abilities: impeding the movement of her opponents, appear to have the ability to slice through anything by creating singularities of shifting intensity, the ability to walk on walls by altering the direction of her singularities' pushes and pulls, and accelerate her towards her targets at vast rates, increasing the force behind every blow or blast. She has demonstrated the ability to utilize shifting singularities to impose destabilization in all but the most intense exertions of power; weakening if not forcing the phenomenon to flicker out of place. She has demonstrated the ability to seemingly create a field which reinforces the Earth's gravitational field over a specific area; forcing the ground to crack and cave in and slamming down on her opponents with immense force, capable of crushing lesser opponents against the ground altogether; and can do the same for objects in the environment, seemingly turning them into pseudo-gravitational sinkholes.
 * Overclock:  At maximum intensity, Sierra's abilities seemingly allow her to block and absorb incoming attacks; appearing to suck up and delete incoming matter and energy as if plunging them into an inescapable void. Offensively; her attacks without shifting demonstrate the ability to crush and rip whatever area comes into contact with as if attempting to crush the region of space her opponent occupies and tear them from this world and into her void. Less powerful opponents are more unfortunate, as their body stretches painfully before being absorbed by the field.
 * Jet White: Sierra can create gravitational force fields by generating a field of repulsion in every direction at once simultaneously powerful enough to shatter projectiles and break weapons and limbs alike against it, stop incoming attacks in their tracks and forcefully accelerate her opponents in a particular direction, demonstrate high-speed flight and reinforce the force behind every attack with immense repulsive power. When formed into solid constructs, Sierra can contain the effects of Jet White until it makes contact with something, where acceleration in the opposite direction is rapidly imposed onto it with explosive force creating ripples and shockwaves around the point of impact. She can utilize Jet White to seemingly augment her physical capabilities in a manner not dissimilar from tactile telekinesis. She has demonstrated the ability to seemingly create a field which reduces the Earth's gravitational field over a specific area; causing things to float into the air helplessly and loosening the ground itself, being able to do so to such an extent that the direction may appear to reverse.
 * Overclock: At maximum intensity, Sierra has demonstrated the ability to produce at maximum intensity extremely potent streams of high-energy plasma of immense temperature as well as similarly vast concussive force comparable to being bombarded by an onslaught of highly dense matter. She can also shroud herself in this, or create weapons out of this.

Intelligence

 * Certified Civil Engineer through Military Police Courses; uses it to build fortifications or repair damaged structures with her telekinesis. Also uses it to build those training courses.
 * Gifted Deductive Reasoning.

Trivia

 * Process for Aeonia's first letters form an anagram for the word fast...cause she's fast, I thought it was funny. As should be apparent, my sense of humour is indeed questionable.

Process
Most notably, as an extension of her telekinesis, Sierra is the progenitor of the form of telekinetic construct generation referred to as Aeonia, a method that requires incredible control over ones telekinetically attuned psionic energy as the entry-level requirement to even begin to be taught it, as well as remarkably potent psionic energy for it to be recognized by Sierra as a manifestation of Aeonia. Aeonia comes in several steps, these being: [Under Construction, but I'm making construction transparent.]


 * 1) Focus: Focus involves the condensation of one's raw psionic energies at their maximum intensity to be compressed to "infinity" by the use of their own telekinesis against it. The stronger one is with their psionic energies, the more difficult this becomes, as one needs to be able to calm the ebbs and flows of their psionic energy to such an extent that it becomes a singular hum. However, despite the difficulty of this stage, the true difficulty is in the second stage, expanding it again.
 * 2) Serenity: Due to the sheer extent that one's energies have been compressed to, attempting to expand them should logically result in a catastrophic explosion depending on the strength of the user; one that can easily result in severe backlash for the user. However, Serenity requires that one slowly and carefully expand this aura again into a variety of shapes during the practice stage. This alone would be difficult, but there's more.
 * 3) Affirmation: Logic would imply as that one expands this in order to do this reasonably, the power would drop off. However, Affirmation entails the user defy logic, ensuring that the entirety of the construct is 100% uniform at maximum intensity, permanently.
 * 4) Truth: Truth involves one reintroducing the natural chaos of one's natural psionic energies back into the constructs being shaped after affirming that the bat is 100% uniform at maximum intensity. This results in an existence whose intensity is greater than 100% of the intensity placed into its construction at different points in the construct, the total average intensity achieving greater than 100%.

At the end of the day, this is meant to be an insurmountably difficult task. Sierra theorizes that something similar may be possible for telepathy, though she's uncertain of how useful she would be to a Legionnaire wishing to develop their own analogue. While she is not taking in disciples, she will help others attempt to attain this level, as she believes it to be even in the case of failure an incredibly insightful exercise, recommending that Focus and Serenity be practiced across the Sapphire Sand Index of her former classmate, Keiron Payne.