Lucille Delacroix

Lucille Delacroix, otherwise known as the Whisper, is a Junior Class Legionnaire with the rank of Colonel and former member of the organization known as Sentry, having the rank of Master Seargent. Having been a longstanding acquaintance-turned-enemy turned friend of the Supreme Operator of the Legionnaire group known as Aegis in Sierra Rojas, she currently serves as a Top Operator of the group. She graduated in the top five of the third year at the Continental Academy, graduating in position #5.

Lucille was born into the Delacroix, a collective of deep mystical significance in the ancient histories of the Viteshan Domain due to having said to have acted as spiritual guides and seers for the humans who populated the Domain before the eventual emergence of the First King. Predominantly consisting of Shamans and Mages, the Delacroix, originally a coven that inducted are renowned for their practice of a unique manner of attempting to commune with the Fey.

Personality
Draft

Lucille is an interesting case. If one would look at her, one would have to question how she possibly survived the Gateway ritual of Ginen, but her personality instead is a result of having been born with a natural affinity for it, even when compared to other Delacroix. To her, even in complete silence to the average person the world is constantly filled with noise, and thus subconsciously when she can she stays away from others when it isn't absolutely necessary so as to not add to it's perceived  "volume".

As a result, when allowed to be her natural self, Lucille's demeanour is a complete contradiction of her reputation, as she quite appears meek and reserved. Having always been a mellow, if not slightly naive child, even in her adulthood it would not be incorrect to say that Lucille has hardly changed whatsoever. Typically whenever a celebration is ongoing, one can typically find Lucille in the furthest areas of the venue from others, probably drawing in a corner what she can "hear."

Having always possessed an exceptionally vibrant imagination which would come to serve her well in her later years as an immensely talented illusionist, Lucille would and still does prefer to draw alone as opposed to socializing heavily with others. This, when combined with a tendency she eventually grew out of to get irrationally aggressive when others would attempt to determine what she was doing only served to alienate most that would try to communicate with her. The only exception to this rule was her mother, who Lucille felt comfortable enough drawing next to.

However, when assigned an objective, it is almost as if a switch is flipped inside Lucille and she becomes an entirely different person, becoming exceptionally determined and cunning in her execution of a specific task. The last person one would expect to have the traits of a natural born leader, when on an expedition there are very few that can claim to be more goal-oriented and focused on the bigger picture than Lucille, capable of giving out precise commands to her colleagues and fellow Legionnaires as well as tirelessly working to determine a new plan of attack should the current one be compromised. This ability to flip a switch on a hair trigger when duty called made her an incredibly valuable asset for Sentry in the past, and the competence she demonstrates when she does so is a primary reason for her recruitment into Aegis after Sierra witnessed this firsthand.

With Aegis, Lucille has become a bit more open than before. While typically still sitting in mostly silence usually eating, Lucille enjoys herself both in and outside of missions while in the company of her teammates; finding them anywhere from amusing to intriguing.

Physical Prowess

 * Monster Level Physicals: Lucille has an incredible calibre of physical statistics; taught by her mother and father to infuse magical energy and stream it directly into her body, greatly enhancing her strength, speed, durability, senses, reflexes and agility; and other physical characteristics to the tier of Monster.

Mana Manipulation
Lucille is exceptionally talented in the manipulation of magical energy; capable of utilizing pure mana for a variety of purposes ranging from offensive to defensive and supplementary. She has demonstrated the ability to manipulate magical energy to fire powerful bolts of magical energy from a distance, create defensive tools and implements capable of resisting powerful attacks, and even infusing magical energy into surrounding targets. However, perhaps the true measure of Lucille's prowess with manipulating magical energy is her ability to utilize a technique known as Unison Raid.


 * Unison Raid: An ability known to have been possessed by the First Queen of the Viteshan Domain, Unison Raid is an extremely powerful ability that allows two Mages to unite two kinds of magic similar in nature together; weaving their individual magics into a more complicated tapestry. Uniquely, the First Queen was said to be capable of doing this between individuals of any awakening, and in tandem with virtually any form of supernatural ability. Lucille manifested the potential for this ability at a young age while practicing her magic, and due to the nature of her Loa and ability to manipulate magical energy can perform this with any Mage; regardless of the magic in question. Through Unison Raid, Lucille can greatly empower the magical attacks or spells of her allies, most often using this with Kazuma, but is capable of doing this for virtually anyone. That being said, her Unison Raid is much more effective when applied on destructive based spells, as Kalfou is a spirit of destruction and misfortune. Mastered this on an expedition with Nosferatu.

Sensory Perception

 * Oracle: Lucille always possessed an inherent incredible level of sensory prowess bordering on the level of clairvoyance possessed by some Wyldfae associated with the High House of Dreams. Lucille would hear voices ever since she was a child, being the true reason she couldn't handle crowded areas and large groups of people as she would often tell her mother the place was extremely loud, covering her ears even if the entire group of people were utterly silent. In reality, Lucille has some measure of an ability to hear the world as it exists in several ways; both the material and the immaterial. Lucille is capable of hearing the spiritual chatter from the deceased and the spiritual, at times voices and sounds from past events, voices from future events, or hear voices from a location she has never been to in her entire life. There is no true way of controlling this vast level of sensory perception, and it goes beyond physical hearing, as even earplugs have been known to be completely ineffectual in stopping her ability to hear. This ability has always been associated with those capable of utilizing the unique Viteshan brand of Unison Raid; as it requires one to be able to hear the chords associated with an ally's abilities.
 * Lucille has claimed that she can hear the hums of a living being's flow, and from listening to that hum determine if said being is Awakened, and even the type of Awakening. She has also claimed to be able to navigate environments entirely new to her on the basis of her hearing alone; and can sense incoming attacks purely by registering the "doom-chord" of an intended attack. Lucille has stated that the more dangerous an attack, the louder the doom-chord, and the range of the attack is reflected in the pitch of the doom-chord. Instead of learning to selectively use this ability, Lucille has instead learned to accept it, learning to hear "over" the sounds in the background. However, a unique extension of Lucille's ability to sense has shown that she is at times even capable of hearing the sounds of others' dreams, at times so vividly that she can enter them if she herself is lucid.

Ginen
Read More: The Viteshan Domain

Kalfou
Lucille's personal patron Loa ranks among the most dangerous Loa both to the user and in general contracted in the history of Ginen, having manifested an aspect of a Loa referred to simply as Kalfou. Kalfou represents the death side of the Loa, being perhaps the most strongly Winter Court aligned Loa in history.

Having Kalfou as a patron, her manifestation of an aspect of him typically takes the form of a cat so impossibly dark that it stands out even when lazing around in shadow, with glowing red orbs for eyes. It is said that if one looks too intently into the eyes of Lucille's Loa they may witness the true form of the Baron in their nightmares for decades to come should it in it's current form have any reason to show even the slightest bit of spite towards the onlooker. Typically, by using Kalfou, Lucille gains access to a means of tapping into the wealth of knowledge possessed by overly ambitious mages seeking ways to deceive and maim others; as a conceptual patron of sorcerers and those who practice black magic.


 * Fonts of Magic:
 * Destruction:
 * Illusion:

Devil Fruit
Lucille consumed the Doa Doa no Mi, a Paramecia-type Devil Fruit given to her by a mysterious concerned stranger during her childhood, granting her the ability to create doors through anything she makes contact with from any part of her body, making her exceedingly deadly in hand to hand combat. Perhaps the most dangerous aspect of this ability is that this ability extends even to the air, allowing her to open doors into the atmosphere, which she refers to as Air Doors. In even basic applications, Lucille has been known to remarkably adept in the usage of her abilities, opening doors in her opponent's bodies that expose their internal organs and sensitive nerve clusters, systematically and ruthlessly dispatching of her opponents that are foolish enough to confront her head on.

Through the combination of her Devil Fruit with the various magical abilities granted to her by her reliance on her particular Iwa, Lucille gains an extraordinary amount of use out of her ability that appears quite surface level at first. Through an expert usage of both Delusion and Doppleganger, Lucille has demonstrated feats that mimic the pseudo-invulnerability of a Logia Devil Fruit, as well as the ability to replicate high-speed teleportation.

Having consumed this Devil Fruit in childhood, Lucille has an intimate connection with her Devil Fruit abilities, claiming to be more comfortable within its world as opposed to the outside the world. Due to this connection, Lucille has demonstrated the ability to tap into a power of her Devil Fruit referred to as an Awakening, being able to draw out more power than the typical user of this Devil Fruit. In Lucille's case, for as far as she has currently discovered it has manifested in the ability to create Door Stoppers, and the ability to connect doors together. Lucille has also demonstrated a much finer control over the size of the doors that are created, being able to change their size at will ranging from an area larger than her body to smaller than a hair provided she still makes contact with said area.

This mastery of her Devil Fruit was one of the primary reasons she was recruited into Sentry, as her ability to infiltrate was easily among the upper echelon of her fellow operatives.

Techniques
To Be Finished.


 * Body Door: Evasion: In the hands of Lucille, this ordinary ability has enabled her to demonstrate a capacity for pseudo-invulnerability, as when combined with her sensory perception Lucille has demonstrated the ability to open doors in her own body in a manner functionally similar to the Bara Bara no Mi to dodge out of the way of incoming attack. She has also demonstrated the ability to apply this to others, enabling those nearby her to survive attacks that they should not have been capable of through conventional methods, which she often combines with an illusion that her ally was injured to lure her opponents into a false sense of security.
 * Door Door: Sliding Door:
 * Body Door: Weak Hinge: Lucille has demonstrated the ability to create doors on the joints of her opponents to immobilize and paralyze them temporarily, restricting the fluidity of their movements and throwing off the rhythm of her opponents. This gives her a decisive advantage as her abilities enable her to somewhat bypass conventional durability, often giving her the time she needs to land a well-placed killing blow.
 * Door Door: Passage: Teleportation to pre-existing doors, if the doors are stopped, she can demonstrate what is effectively long range teleportation. Through skillful use of this ability, Lucille has managed to demonstrate the ability to teleport in virtually any direction she desires, even going so far as to replicate flight.
 * Door Door: Channel: The Channel Door is an Awakened technique that enables her to seemingly portal-lock objects, by creating a ground door below it and an air door above it she can allow objects to fall almost endlessly, picking up vast amounts of speed and momentum as they do so. By replacing the ground door with another door, Lucille has demonstrated the ability to redirect the momentum of the falling object with extreme precision, allowing her to fire extremely powerful attacks given enough time to build them up from the most base of materials.
 * Door Door: Corridor: The ability to pass one thing through one door connected to multiple doors, effectively multiplying this particular thing. Typically utilized on her attacks, these multiple things tend to close when her door is closed. Lucille can utilize this to quickly overwhelm an opponent, having Doppleganger strike from within her Air Dimension which is manifested as innumerable simultaneous strikes on her opponent that would appear to spontaneously manifest. This ability is ridiculously effective as a support ability.
 * Door Door: Air Door:
 * Door Door: Revolving Air Door:
 * Door Door: Afterimage Air Door:
 * Air Door: Projection Technique:
 * Door Door: Crossroads: Door to Kafou's crossroads.
 * Crossroads: Misfortune:
 * Door Door: Room Blender:
 * Door Door: Plasma Trap: ..dun stress, it's calm, it's totally not Roy finding a way to make plasma from a power about doors. Pffffffffffffttttttttttttttttttt, I would never.

Trivia

 * Loa (/ˈloʊə/, also written lwa /lwɑː/ as in Haitian Creole) are the spirits of Haitian Vodou and Louisiana Voodoo.[1]:229 They are also referred to as "mystères" and "the invisibles" and are intermediaries between Bondye (from French Bon Dieu, meaning "good God") — the Supreme Creator, who is distant from the world — and humanity. Unlike saints or angels, however, they are not simply prayed to, they are served. They are each distinct beings with their own personal likes and dislikes, distinct sacred rhythms, songs, dances, ritual symbols, and special modes of service. Contrary to popular belief, the loa are not deities in and of themselves; they are intermediaries for, and dependent on, a distant Bondye.[1]:219
 * Did Archaeology, speaks Sylvan. While most of Vitesh has inherited a decent understanding of Sylvan after the emergence of the First King due to the nature of oral tradition, the Delacroix actively practice and speak Sylvian amongst each other.