Romina Amari

Romina Amari (Born 991) is a Junior Legionnaire hailing from the affluent desert Kingdom of Henounu. The single birth daughter of 7, Romina took to proving her worth at the Continental Academy in light of the raging battle for inheritance waged by her siblings upon one another. Ignoring an impending Civil War, Romina would eventually rose through the ranks, becoming one of the renown Top 15, achieving the Rank of 12 as a member of her Academy teacher, Anders' team: Blitz. Following his death and rearranging of the ranks, Romina would then become the 8th Ranked Legionnaire, armed with a new found appetite for vengeance.

Personality
"Its always the time. Time to get busy! and this time by that I mean punch this bitch in the face!"

Romina is an extremely outspoken person, even as a child she has never shied away from speaking her mind, though unlike most who are similar, she is fully self aware. This means that when being blunt, or making observations, Romina very well knows how a person will respond to what she's saying, though she doesn't care. This is an extension of her ability to evade a sense of weakness through her verbal and physical mannerisms. A mindset that of course also plays a big factor into her decision making and actions. Although it may seem as though Romina is a loose-cannon, or often acts without thinking, it should be known that whether she wants to or not, Romina is always calculating for the immediate effects of her actions. This is shown in Blitz' Student Expedition to the Shadow Region, where Romina jumps at the opportunity to attack Elder Guardian scout birds, something that was initially viewed as bullheaded to others, but was actually Romina's attempt at drawing out the Elder Guardians to take them out in a position in where they were not obviously at a disadvantage.

Romina, above most else is an avid enjoyer of physical and even mental challenge. Despite her monstrous physical strength, Romina is a frequent participant in exhibition fighting from the likes of Boxing, to Traditional Wrestling. These all serve as great fun to her, and even without use of her powers, often only mildly challenging. Real combat is another story, as she comes off at a glance as extremely brutal in combat, seemingly gaining a sense of empowerment from hurting others. Though most of her fighting is relegated to beasts, a sadistic smile can often be seen on the face of Romina as she delivers devastating damage to her enemies and the surrounding area. This has caused her to refrain from fighting Humans with the use of her powers unless necessary as even she knows that there are some foes not to be taken lightly. This shows that even with her own overwhelming strength, she holds others of power in a good light. She respects strength heavily, but respects courage beyond all else. Though she does not disrespect her superiors regardless of their strength proportionate to her own. Fellow Legion memebrs that she respects most include the likes of Anders, Eustass, Sierra, and Leohart, with her respect for some being so strong that she even takes precaution as to create strategies to stop them.

Romina is a fairly bad alcoholic, a fact that comes on account of her high metabolism, as she needs to drink much more alcohol than a normal person to "feel it", she usually tends to go over board. Though, she has never been shown to be an aggressive drunk, only ever going as far as to challenge the entire room to a handicap arm wrestling match all at once. As she seen Anders as a father figure through her time at the Continental Academy, Romina had connections to Anders' daughters, and developed crushes on all of them. She's gone on record claiming to want to marry them all, holding a friendly resentment for Dusty for his relationship with Rey. Though, Romina does have a specific sweet spot for Noel, her Blitz teammate in who she "most see's the spirit of Anders" within. Her goal prior to his death, was to defeat Anders in an arm wrestling match, though she feared challenging him due to not wanting to beat him too early in her life.

During the expedition to the Shadow Region of Purgatory, Romina displayed a high sense of respect for the hopes of Anders. She wanted to live up to his expectations so much that she went against her own will of fighting strong opponents in order to protect the children she was chaperoning. For the first time, Romina thought to herself, "I shouldn't put these kids are risk when I'm not sure I can win". She did follow this up by defeating the Elder Forest Guardian with the help of her teammate Esme.

Romina has a single sister by the name of Altair. Born male, Altair often found herself jealous of her younger sister from a young age. Being the only girl, Romina would recieve what could only be assumed by a child to be "special treatment", leading to Altair forgoing her previous persona for the identify she continues to hold today. Felt obligated to add this since Altair no longer exists as an independent character.

Post Anders Death
Upon hearing the news of Anders' death, Romina went into a rampage, destroying a large portion of the Shadow Region, then later decimating part of Blitz HQ upon return. She'd go on to bar herself from attending his funeral service. Romina who has always maintained a strict and rigorous training regime decided to kick her growth into overdrive following the events, including going on a hiatus from the Legion and returning to her home Kingdom and where she took to striving towards self growth for herself. Romina fought hard to maintain her up-beat image, she fought to keep up her persona that granted those around her hope on the exterior, but on the inside she was dying.

She's now often less talkative but when this fact is noted she very obviously goes out of her way to speak when no necessary as to upkeep her previous image. She now has a deep control of her ancestor's personalities within her, no longer allowing for the overlapping or clashing of ideals having direct effect on her actions. She seems much more serious under most circumstance, yet still holds her unimaginable need for combat. This persists as she needs to "cleanse herself" in where she rids herself from all the bottled up anger constantly building in her from her thoughts. Her main goal now being, vengeance.

Powers, Abilities & Skills
The former 12th, now 8th ranked Legionnaire of The Legion Association, in terms of combat prowess, Romina is among some of the very best in the world. Awakened a Sage, Romina can manipulate Life Energy, allowing her to perform feats even the greatest athletes couldn't even imagine.

Physical Prowess, and Physiology
Romina as a member of the Top 15 ranked Legionnaire is of course extremely physically competent, far exceeding any first rate Legionnaire in ability alone. Though Romina, even among the Top 15 is a completely different animal as the root of her power, an ancient ability known as the "Might of the Pharaoh's Fist" grants her the stockpiled power of 144  Awakened warriors combined. While all of those 144 wouldn;t be considered very impressive physically by Legion standards, this goliath power source has granted her strength and speed that has been categorized within a range of High Monster to Almighty Level. With her ability granting almost mythical physical prowess, included are astonishing levels of stamina, endurance and more among her powerful physical capabilities.

Born to the Pharaoh of Henounu, Romina was the daughter bared by one of the leader's many wives. This wife happened to be Tai-af, a former member of the Cleopatra Clan, a Clan of Amazonian who hail from the desert regions surrounding Henounu, making Romina a half Amazonian. The history of the Amazonians is unknown, but they are a subspecies of Human predominately composed of females in completely female societies as males are extremely rare. Amazonians are far more physically imposing than normal Humans, as the average Amazonian female comes in at around 6 foot 10 with extremely dense bone structure. Though a Hybrid, Romina lacks most physical attributes of Amazonians but she still did inherit abnormalities from her late mother. An extended lifespan is one of these abnormalities, as Amazonians are known to live for as long as 3 normal Human generations, though, Hybrids only gain a portion of this extended lifespan, meaning Romina is more likely to easily surpass at least 110 years old. She also inherited a natural affinity for strength and intelligence, even without her Might of the Pharaoh's Fist.

Might of the Pharaoh's Fist
Might of the Pharaoh's Fist is an ability by which grants Romina access to all of the stockpiled Life Energy of her predecessors. Passed onto her from her father, the ability is directly linked to The Henounu Tomb, an abstract realm beyond time and space in which each of Henounu's leaders reside after death. Following their succession as Pharaoh, they are spiritually linked to this realm and will inevitably enter upon death. This ability was passed down to Romina in the stead of her brothers by her father as he neared death. With several centuries of prosperous life in the Kingdom of Henounu, Romina's body is home to excess amounts of Life Energy. This grants her Almighty Level strength and speed, allowing her to create powerful winds and quakes with her strength, and outpace even the fastest adversaries with her speed. In addition, she retains amazing stamina, reflexes, durability and more. Romina can adjust the usage of her strength into percentiles rated in 5's. For example, 5%, 10%, 15%, and onward. Romi has an extremely precise control over her body and its muscles, able to cut off circulation, bulk specific muscles among other things. Also due to the extreme nature of her power, when in usage her muscles are constantly tearing when above a certain percentage. As her muscles tear, they also distribute extreme metabolism characteristics causing her to give off large amounts of body heat in the form of steam from using her powers.

The ability also grants her access to all the knowledge of the Pharaoh's, and the ability to sense the soul's of the living despite her Sage Awakening. Through this ability, her ancestors' personalities can even seep through the cracks of the living world and have an effect on her while utilizing the power. This can be displayed in several different personality traits or mannerisms depending on who it is influencing her from the afterlife. Upon giving the power away, users could retain its usage for a limited amount of time in the form of a "few sparks" as its been described.

Following the death of her mentor, Anders, Romina had her body modified, going against her previous ideals. She had her bone structure artificially reinforced with a compound of several powerful metals from within the world. While this puts her in constant pain, it gives her body far more resistance to the usage of her powers. This allows her to utilize 100% with no issue, 150% with an advanced tolerance, and even 175% of her inherited strength.
 * 1-MM Punch - The 1-Millimeter Punch is a move employed by Romina in where she can punch from a distance of a single millimeter or less and generate enough force to launch opponents from their feat. This allows her to catch opponents off guard as she delivers a fairly weak punch which she follows up with her astonishing speed. This is an attack usually used on Humans.
 * Valor Crush - Named for the capital county Valor, Valor Crush is an attack employed by Romina in which she directly aims a supercharged punch at 80% or higher at the throat of a target aiming to completely decimate one's windpipe. Though this is never employed against Humans, it is done with the intent to damage a humanoid creature in exactly the same way.
 * Mystic Smash - Named for the county of Mystic, Mystic Smash is an attack employed by Romina where she delivers a supercharged upkick directly into the groin of a target. Especially effective against males, this move functions as a way to remove a target from the ground and into the air for further combat in the form of a devastating combo. Romina does this at any %.
 * Instinct Throttle - Named for the county of Instinct, Instinct Throttle is a Rear Naked Chokehold employed by Romina at either 5% or 100% with 2 variations.
 * Instinct Throttle (Air) - The variation in which merely interferes with breathing by compressing the upper airway of a target leading to Asphyxia as one gasps for air. This technique is usually used against humans to calm one's nerves.
 * Instinct Throttle (Blood) - The variation in which compress a target's carotid arteries which cuts off the flow of oxygenated blood to one's brain causing them to fall unconscious or die within seconds. This technique is usually used against Humanoid Purgatory creatures.
 * Summer Isle Strike - Named for the Summer Isle, Summer Isle Strike is a standard kick or punch backed with enough force to leave behind a scorching effect as it scorches any given target without giving off any currents of wind with its super precise attack.
 * Winter Isle Throw - Named for the Winter Isle, Winter Isle Throw is a counter technique in which Romina employs what seems to be a simple Judo throw in response to an attacking foe, but quickly turns nuclear as she supercharges her body to 100% before absolutely smashing an opponent several tens of meters into the ground, effectively leaving them in an ever cold as they lay within the ground.
 * Fall Isle Spin - Named for the Fall Isle, Fall Isle Spin is a technique employed in one of two ways. Either by spinning a single arm, or the spinning of Romina's entire body. In employing spinning at such speeds and strengths, a powerful whirlpool-like suction is made as powerful wind currents are generated pulling targets towards Romina's arm, or body at an even further accelerated rate.
 * Spring Isle Thrash - Named for the Spring Isle, Spring Isle Thrash is a technique employed in a scenario where Romina wrestles a target. When in top mount, Romina finds herself with a grin as she employs several tens of of 12-6 elbows in a flash as she supercharges herself well over the necessary % to completely turn one's skull into a puddle.
 * Henounu Beat Down - Named for Romina's home kingdom of Henounu, Henounu Beat Down is Romina's ultimate move. When employed, Romina supercharges her strikes beyond what is usually known as her cap. She reaches deep into her soul to pump out even more Life Energy as she swiftly makes her way up to 100%, and delivers exactly 144 punches continuously before finally capping it off with a single punch at 150% to make it 145, as she is the 145th inheritor of the Might of the Pharaoh's Fist.

First Pharaoh
In addition to the strength and minds of users being assimilated into the core of the Might of the Pharaoh's Fist, the powers as utilized by the very First Pharaoh prior to its creation were also deeply imbedded into it. Deep within the core, these powers were surrounded by and constantly absorbing more and more Life Energy, and after 143 separate users of the power, finally manifested through Romina at strengths far exceeding how they had appeared in previous life. The powers manifested upon Romina hearing the news of Anders' death, as a deep hatred and will of vengeance burned in her heart, this great emotion brought forth these ancient abilities. Based on the names of the abilities, and the mysterious code the First Pharaoh speaks to Romina in, it is likely that there are far more powers hidden within the core of the Might of the Pharaoh's Fist. Romina has only seems to have manifested 3 due to having great will, but only towards a single goal.

31st Order, the ability to become one with the spirits. 31st Order allows Romina to physically interact with energies such as Spiritual Energy, Magical Energy, Life Energy, and even Psionic Energy as if it was a physical entity. This power can be cast upon any of her limbs, allowing for Romina to quite literal interact with unphysical, or partially physical non-matter based substances. Romina has said "It feels good to be able to kick Fire's ass with my barehands". Though while this power is cast upon a limb, this limb cannot interact with the physical world, leaving Romina unable to defend herself from physical attacks if an energy based attack is used as a feint.

47th Order, the ability to react before you react. 47th Order grants Romina the ability to see a number of possible actions that targets may take before properly assessing and acting accordingly. This ability only functions whilst Romina is standing still, with the longer she stands still, the greater the amount of possibilities she is able to see.

94th Order, the dictation of Primal Combat. The most detrimental to her health, 94th Order allows Romina to dictate the action of Primal Combat between her and an opponent. This ability begins as a shadowy figure manifests from her body, an omen of ill-intent as an absolute blackness sets from her body and onto the ground as her opponent finds themselves unable to move. The blackness expands into a barrier as cube of blackness surrounds the 2, her opponent finds themselves unable to utilize their awakening as they are stripped to the skin. They are seemingly in an entirely new location, no weapons, or armor to their disposal. They find themselves capable of moving, they are locked within a small area of darkness, naked and forced to defend themselves with none other than their body and mind. Combat is reverted to its simplest form, hand-to-hand, to the death. This power comes with a hefty price, as a single usage will half Romina's remaining lifespan. This power can also be overcome by extremely powerful external forces. The First Pharaoh was erased from the world without trace from over usage of this Order.

Intelligence
Although not seemingly very intelligent at first glance, Romina's mind is effectively a book of nearly infinite pages. Through the passing of her ability, the Might of the Pharaoh's Fist, the life experiences as well as information of its previous holders were assimilated into its core and manifests within the mind of its current user. This means that at any given time, Romina has absolute and instant access to centuries of wisdom and knowledge. Strategy, Lore, Linguistics, Logic, Romina has knowledge of Science and existential concepts, her brain is constantly in motion as these years, and years of minds are stacked upon her own. She is constantly analyzing and calculating her surroundings and events, manifesting as voices in her head, disembodied yet fully conscious voices of her ancestors, capable of holding conversation. It should be noted, however, that Romina can, and will with absolutely no care in the world, tune out and ignore her own mind.

With the knowledge of the prosperous, as well as the less fortunate, Romina can tap into an almost encyclopedic assortment of information for almost any common Human concept. This can stem from the mastery of martial arts, general trivia, comprehension of fauna, massive amounts of "personal" experience and more. Romina has even been shown to construct strategies based on these factors as told to her by her ancestors themselves of course. For example, understanding the development of beasts in certain regions of Purgatory from one of her ancestor's past life and almost instantly knowing the weaknesses of similar beasts to take them down. With her ancestors including the likes of warlords, the opulent, big game hunters, nomadic monks, swordsmen and many others, it'd be easier to list off subjects where Romina would be lacking in experience.

Arcane Smithing
One of Romina's ancestors, referred to her simply as "The Tinkerer" was a world renown blacksmith during his time as Pharaoh. He was said to be capable of forging entire sets of exceptional armor, surpassing even the best blacksmiths with extremely minimal supply. In addition, he also served recipients of his armor with some of the finest enchantments through accurate use to enchantment artifacts retained from expeditions into Purgatory. This powerful skill was assimilated into and passed down to Romina by way of The Might of the Pharaoh's Fist and its ability to retain the information and wisdom of its users. Romina has gone through a number of Support Armors as designed and manufactured by herself through her career.

Support Armor
Under normal circumstances, Romina's physical strength is far too great for even her to contain, causing wide spread damage to her surroundings. Due to this, she has developed several sets of enchanted Support Armor by which is strong enough to withstand and transmit the force of her strikes. Her primary armor, or her Blitz V2 Armor works by condensing her wide spread attacks into fine bursts of air. This allows her to punch and kick with all of her destructive force forced into a single point. Also granting her the ability to create condensed air constructs, and even thrust and propel herself at high-speeds in mid-air.

This armor also allows Romina to manipulate bursts of Kinetic Energy from her body by which is built up as her armor takes more damage, building up kinetic energy to be released via a wave, or directly alongside her physical strikes. The armor is also capable of being launched from her body at high speeds via the manipulation of her Life Energy through its enchantment seals. This sending off an extraordinarily more powerful wave of Kinetic Energy by which distorts Awakened-Based Energies.

Other armors include: Her flashy gold alloy based Blitz V1 Armor armed with pressurized air vents above her fists. Her crystal enhanced Hallows Armor coated in radioactive crystals that weakened the beasts within a cave, even if it has negative effects on her body. Her lightweight volcanic glass fused "Dragonbuster" Armor that she used to fight a Dragon, with the intention of taking its Beast Core before the armor was shattered. Her newly created Anubis Armor, created with the intent of revenge.